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Affichage des articles dont le libellé est xda-developers » xda-developers | Vulkan 1.0 Graphics API Release is Imminent. Afficher tous les articles
Affichage des articles dont le libellé est xda-developers » xda-developers | Vulkan 1.0 Graphics API Release is Imminent. Afficher tous les articles

samedi 19 décembre 2015

Vulkan 1.0 Graphics API Release is Imminent, says Khronos Working Group

Vulkan Graphics API

Vulkan is a low-overhead, cross-platform, and open-standard graphics API developed by Khronos, who currently maintains OpenGL. In August, Google announced that they would bring the 3D rendering API to Android. In an update on their blog, the Khronos Vulkan Working Group released a statement indicating that the first public API release is imminent. In addition, Google has been upgraded to ‘Promoter’ membership to help steer the API’s direction for Android.



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How to Address Multidex’s Impact on App Startup Speed

logo_gradle_android

Developers are likely aware that you are limited to using 65k methods within a single dex file. Google’s solution to this is to allow you to enable multidexing as a part of your build configuration. However, doing so results in a hit on app startup performance. In a Medium post, a Groupon Android engineer points out how to address the issue by using the findLoadedClass method.



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Install EmojiOne on any Rooted Android Device

Images available on iOS and Android

EmojiOne is a large collection of free emojis made available as a TTF file. Reddit user CesarTheDestroyer pointed out that you can use the TTF file provided by EmojiOne to replace the NotoColorEmoji.ttf file located in /system/fonts, provided that you have root access. Doing so will greatly expand the amount of emojis at your disposal.



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